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Hover Tanks
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Devlog
The first aesthetics update
April 14, 2024
by
attilah
#update
I've spent some time making everything slightly more polished to look less like a freshly started Unreal project. Only slight gameplay changes. UI and Menus Implemented a cropped corner button. I adde...
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Sprinkling GAS on Hover Tanks
February 29, 2024
by
attilah
#update, #GAS
Gameplay Ability System update (GAS) An amazing plugin is available for Unreal Engine to manage nearly every aspect of gameplay, including abilities. The system is so robust, almost everything can be...
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Road to the first playtest
January 12, 2024
by
attilah
It is happening. It's alive! I started the project in late November of 2023, thinking that probably in a month I could create a working prototype of this Hover Tanks idea. Nothing really ground-breaki...
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